8 posts tagged “gaming”
Things!
Illuminating interview with Godfather of Video Games Ralph Baer. "There are forty million of them in the U.S., and another forty million of them elsewhere, and all I can watch here is stupid channels 5, 7, and 9 -- if I have a good antenna... So I thought about it and said, 'Maybe we could play games.' Bingo."
John McCain learns why you don't hotlink.
New Transformers movie posters. This movie will be terrible and gorgeous.
I've been busy. Here's some stuff.
--Months after launch people are still doing outrageous thing to get their hands on a Wii. I'm thinking about stopping by the Landmark Best Buy next week to see if they're still there.
--Amazon is now selling arcade machines. One day I shall make these mine. Oh yes.
--Gaming technology is being used for physical therapy for children with cerebral palsy. Aw.
The excellent Japanmanship blog, a chronicle of a British video game artist working in Japan, discusses the dearth of foreign developers in the Japanese market. Citing pay issues and a misguided lack of value placed on gaijin artists, programmers, and designers, author JC Barnett offers advice to current and would-be game industry employees hoping to prosper in Japan.
There's also a graph illustrating the disparity in pay rates between Japanese developers and those from the rest of the world. In a word: Ouch.
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Flickr user Folgera has posted some outstanding video game pixel art rendered in beads. Mario, Chrono Trigger, Pokemon, and more are recreated with startling detail. There's even a few emoticons in there for good measure.
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Hey look, actual journalism: Ars Technica has nice, even-handed recap of the recent Sony Emmy debacle. What we know is that the National Academy of Television Arts and Sciences gave Sony an award for their Dual Shock, which came out in Sony press releases as an award for the SIXAXIS. What happened in between those two events is anyone's guess; "I'm not sure what happened here. I'm not willing to say that Sony lied, but I do think they worded their press release in such a way that it said things it seems that they themselves weren't sure of. Then they yanked it down without an apology when the facts didn't support them." The writeup is refreshing for lack of mocking and finger-pointing in favor of some real reporting.
(On a side note, I hate that my anal-retentiveness is forcing me to type SIXAXIS in its correct all caps form. Argh.)
Alien Hominid HD is coming to Xbox Live Arcade. You probably missed out on this one the first time around, so if you or someone you know has an Xbox 360, you owe it to yourself to check out this delightfully quirky take on the old-school side-scroller. Instant deaths, continues, bosses with shot patterns you have to memorize in order to beat; it's the same run-and-gun soup you remember from back in the day, lovingly reheated for this millennium. Get it.
With the new year comes new buzzwords: The Promogame is a game “whose primary purpose is to promote the purchase of a product or service secondary or incidental to the game itself”, the most notable recent example being Burger King’s trio of Xbox 360 titles. It’s pretty exciting watching the marketing moves this company makes: these are guys who know exactly who their target audience is and have the balls to dress guys up in bizarre costumes and freak the hell out of people if it’ll get a reaction. I’ll bet that one “Where Is Your God Now?” image macro is exactly the kind of thing Burger King wants.
(Also, you can tell that this is a Sophisticated Gaming Article by the dense prose and the fact that it takes more than half the article for the author to state the thesis.)
Wired Game|Life wants to know what the big news’ll be in 2007.
My prediction: Bob Ross: The Joy of Painting will be Game of the Year. Oh yes.
